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Vancouver Island Totem Pole

I wanted to challenge myself with creating an asset that combined elements of hardsurface, organic, environmental, and character, so I decided to make a totem pole. This is based on one specific totem found in Victoria on Vancouver Island. I sculpted the high poly in Zbrush and the textured in Substance Painter.

High poly sculpt detail

High poly sculpt detail

High poly sculpt detail

High poly sculpt detail